The best games in 20 years. Year 2013: GTA V, The Last of Us, Bioshock Infinite

Grand Theft Auto v

Magnum Opus from Rockstar. A game in which there is everything. In general, that's it! Shooting, races, music for every taste, planes and helicopters, swimming on underwater devices, golf, yoga, buying real estate, tons of weapons, whole streets of cars and three heroes, each with their dreams, troubles and cockroaches in their heads ..

We add to this a huge detailed city, car tuning, advanced graphics and an adult plot about middle -aged crisis, corruption and ghosts of the past – and it will turn out about half of what the player is able to please the player by a solitary regime. But there is still GTA Online , in which content is ten times more!

The Last of Us

Nobody, no one Jokabet Casino expected from Naughty Dog , authors Crash Bandicoot And Uncharted , The announcement of the post-apocalyptic zombie excess from the third person and with the elements of survival ..

But this is exactly what happened, and later, in May 2013, the game was blown up by the game industry.

The Last of Us brought UNCHARTED ideas to perfection. It has a different gameplay, a different setting, but the essence remains the same: to show the development of relations between the characters. The Last of US is a touching and adult story of Joel and Ellie performed by the talented Troy Baker and Ashley Johnson, with a strict, squeezing you to the last drop by the final.

The Last of US is a survival in the harsh world, where the most terrible enemy of a person is by no means affected by the mushroom mutants, and he himself. The Last of US is a journey that everyone should go through.

Bioshock Infinite

Ken Levin in an interview said that development Bioshock Infinite almost cost him reason and family well -being. And this is hardly an exaggeration – compare his photos from the announcement of the project and from the start of sales. It seems that the game designer has been old for ten years old.

But this game cost every spent nerve. Yes, someone will say that the gameplay of the third Bioshock is not much different from the first two, and the levels have become even more line. And this is true. But … not to fall in love with Columbus soaring in the sky, even knowing about all the horrors that are being created behind closed doors.

As well as it is impossible not to fall in love with Elizabeth. She is Galatea Ken Levin, an image that passionately wants to realize. So lively, so touching, so … useful, damn it! A rare case when the NPC companion does not irritate and does not force to pull itself out of the fire every time. And what is the final here … Undoubtedly, the ending of Bioshock Infinite claims to the title of one of the best in the history of the gaming industry.

The Wolf Among Us

One of the best interactive series from the studio Telltale. Like the "walking dead", The Wolf Among Us created based on a cult comic book – this time series Fables Scriptwriter Bill Willingham. In fact, almost all of its strongest aspects are a memorable world in which fairy tales are intertwined with the present, and charismatic characters – the game inherited from the original source.

But the developers managed not only not to spoil the source material, but even in many ways to improve it. "Wolf" became a full representative of the rare genre "Fantasy Noir". Gloomy atmosphere, excellent dialogs and, traditionally for Telltale, difficult moral dilemmas (yes, ultimately your choice of little affects, but at least in the process of painful torment emotions are overlooking the edge) … All the necessary components of an excellent series for a couple of evenings in place.

DMC: Devil May Cry

The first trailer for this game caused not just resonance, but, excuse me, the real seething of fecal masses. “Which of this emo-Kound Dante?! What are you mocking?! Return the blond!" – a brief retelling of almost all comments under the trailer DMC. Perhaps the emphasis that developers from Ninja Theory They made a demon hunter on a new image, and served as the reason that the audience completely refused to see in the restart Devil May Cry Great game.

And she really was great! The series changed their nationality, turning from a typically Japanese slasher into a western one: with a simplified but intuitive combat system, linear levels that did not force the player to run back and forth five times in the same locations and a movie plot. Dante himself changed only externally, remaining the former charming bastard.

In addition, he learned to enchantingly faded.

Papers, Please

The bureaucratic work simulator, which managed to submit the process of checking documents is much more interesting than it is in reality. One central mechanics would be enough for the game to become famous for originality, but Papers, Please talks about how little things really mean for an ordinary person of state importance. How insignificant bureaucracy itself is. People can live from salaries to salaries on both sides of the customs booth, no matter how much it is.

Assassin’s Creed IV: Black Flag

After six years of improvement, updates and the implementation of new ideas Ubisoft created the most attractive and romantic Assassin’s Creed. Pirate setting, freedom of sea open spaces, bright colors, well -singing team of charming bastards, absolutely casual combat system, as well as a breakthrough of side tasks and secrets that attracted the player … Well, so be it, a little mysterious alien nonsense – that's all that is all -A. Assassin's Creed. Perhaps this is the best part of the franchise before the exit Origins.

The Stanley Parable

An outstanding project, a kind of interactive installation revealing the topic of free will and interaction of a character of history with its narrator. The gameplay is extremely simple: we hear a voice and are free either to obey it or act against it.

Many turns and fork will help you comprehend what is happening from different sides – depending on our actions, this story can be a heroic story, the sleep of the dying mind and the trap of the psychopath … And even it will end at all. Different endings are different interpretations, different conclusions regarding the personality of the narrator and his moral qualities ..

Well, of of course, we make decisions here. Be that as it may, this interactive parable definitely deserves the most close attention.

Brothers: A Tale of Two Sons

A touching story about two brothers, rallying to combat a common misfortune, touched and even broke more than one thousand hearts. What is it there, letters constantly come to the editorial office in which this game is called brilliant and almost the best in history! And this is not surprising. Yes, terrifying bosses, sparkling armor and epic fights are not waiting for you here .. Brothers: A Tale of Two Sons A little about something else. About friendship and mutual assistance, about family and selflessness, about faith in a miracle, about life and, finally, about death. Thank you Starbreeze Studios and personally Yusufa Fares for a fairy tale, which really makes you think about the eternal.

Metro: Last Light

Continuation Metro 2033 with an independent, not attached to the book, history. The game did not bring anything radically new to the series, but it is as mental as the first part.

Tomb Raider

The circle is closed – at first Uncharted changed the concept Tomb Raider , and then Lara Croft began to "mow" under Nathan Drake. It is a pity that the series in a sense lost its identity, losing to fashion trends, but the restart was definitely successful. Tomb Raider 2013 – excellent adventure game!

Starcraft II: Heart of the Swarm

Even if you write the “first addition to the second part”, it is still clear which game is about. Heart of the Swarm Dramatically changed the original gameplay, added even more intrigue to the plot and seasoned the game with gloom. This addition can be safely considered a separate part!

Remember Me

An exciting and largely underestimated adventure, raising important questions about human memory, consciousness and technologies of the future. Alas, the gameplay turned out to be much simpler than history. The first pancake lump for the studio, which will later create Life is Strange. Everyone would like such a com as a debut!

Far Cry 3: Blood Dragon

Short (just a few hours) DLC for Far Cry 3 It turned out so beautiful that the acidic militants of the eighties again entered into fashion. This ingenious stylization under the VHS era ironizes both the player and above.

Rayman Legends

The best example of how good it can be 2D if there is money and technology. And of course, just a great platform about Rayman and his friends.

Saints Row IV

Saints Row IV It did not become more fun and cheerful than the third part, but it is much more convenient in the gameplay plan. Flights on a virtual style, replaced by aliens, were an ideal way to brighten up several evenings after a difficult work day.

History reasoned

The first three of the best games in 2013 did not particularly change, except that a small castling occurred: The Last of US then pulled out the victory from Grand Theft Auto V.

To be continued…

Authors: Dmitry Shepelev, Ekaterina Zhorov, Gleb Veskhlovy, Denis Pavlushkin, Sergey Zhigaltsev, Evgeny Peklo, Lev Levin, Anna Braslavvets, Alexey Pilipchuk, Alexander Milashenko

The best games. Year 2012: Far Cry 3, Dishonored, Xcom: Enemy Unknown

The best games. Year 2014: Wolfenstein: The New Order, Divinity: Original Sin, Valiant Hearts

The best games since 1997. Gamery – 20 years!

Divinity 2: Flames of Vengeance

When it became known that Larian Studios bring to Moscow to show Divinity 2: Flames of Vengeance , Addon K Divinity 2: Ego Draconis , Only one question arose – why? Why so much attention to the usual seems to be supplemented, albeit a good role -playing game? The presentation itself was the answer. In fact, it turned out that the “flame of revenge” is not just an addition to new things and quests (although they will also be), but an almost complete continuation or, if you want, the end of the original game.

Live Age – study a century

Those who passed Ego Draconis probably very surprised (and especially impressionable – angry) a strange ending. In confirmation of this fact, Sven Vinka, the head of the Larian Studios, complained about tons of angry letters that filled his electronic mailbox. We inform the joyful news to all offended and offended: Flames of Vengeance continues the unfinished story and begins in the same place where the previous game ended, but after a short period of time.

The main task of the developers is to fix what was bad in Ego Draconis, and finish what they did not have time to realize normally before due to a lack of time. The idea is quite simple: if the first half of the original game was saturated with interesting events, scenes, quests and plot turns, then in the second hero almost did not crawl out of the dragon skin, totally cleaning the locations from monsters and fighting with flying fortresses. All this quickly bored, and to the finale had to break through, gritting his teeth. And not only from boredom, but also from tension.

Even if you kill everything that moves, and to fulfill all the side quests, the experience gained barely grabbed to pump four to five skills (out of several dozen). And about filling the monster a couple of levels above itself, there was no speech at all. Due to the lack of expli, a potentially very flexible and interesting role system suffered and a potentially very flexible. Recall that no one limited the hero in the classroom, he could learn any skills and, for example, flying around with lightning, clutching a heavy two -handed sword in his hands. But, as mentioned above, it was really possible to pump only a few skills, without getting acquainted to the end even with a standard set for one class.

So, the addon with one wave eliminates all of the above shortcomings. By the end of history, your character will become an almost invincible superhero, with one blow of the promoting horde of enemies (however, there will be tests for him, but Swan preferred not to spread about them). You no longer have to kill everything that falls into the field of view, experience will be plentiful for the development of almost all possible skills. It is still necessary to choose specialization, but then a huge field for experiments is opened in creating hybrid characters that have succeeded in magic and in archery, and in waving with a sword.

And the most important thing https://nongamstop-casino.co.uk/ is that the entire addon will be more like the first half of Ego Draconis, that is, there will be many quests, humor, interesting events, beautiful locations – in a word, all that was done well in the original game. And, of course, the scriptwriters will give answers to all the questions left by the previous story. A fat point will be set in the main storyline.

Dragon and his friends

Huge emphasis in Flames of Vengeance is made on quests. There are 36 of them in total, while many of them will be an order of magnitude more confusing than in the original. And the developers did not forget about the peculiar fantasy humor. With these words, Sven led his hero to the guard of Alrof (the city, by the way, will finally be able to completely explore). The military kindly said that in the vicinity there was a violent speaking tree, fried with lightning of all people passing by. Which is quite strange for a tree. After an unsuccessful attack of the guards on the plant, the hero tries to chat with a tree, but does not understand what it says. So, you need to learn a "wooden" language! According to rumors, in a local gentleman's club, they can help with this. The fact is that someone has turned venerable assessors into vegetables, and now they only do that they play between scenes from the popular video “Hey, Apple!".

During a conversation with carrots, it turns out that the culprit of the "triumph" is a certain mysterious woman who offended the gentlemen. Here Sven recalls the opportunity to read thoughts of other creatures and tries to find out what is happening in … uh … the head of the carrot. Carrot thinks that if someone eats her, then this someone will become much stronger.

A complex moral dilemma appears: to help transformed gentlemen or cynically gnaw them? If you choose the second option, the original task (to learn the language of trees) will become much more difficult. Sven, unfortunately all those present, chooses the first option. In this case, he has to chat even with a tomato and a pumpkin, find out their passwords to secret doors in the library, to find the very witch there, who was so badly entered with noble gentlemen, and already with her to sort things out with her.

This is just one of the new quests, which does not seem globally affecting anything (as in the original), but it can be passed in a few different ways and have fun in the process. From the same opera, for example, there will be an opportunity to participate in a ghostly theater production. To get a role, you will have to also change the floor. It seems to us, in everything related to humor, Flames of Vengeance follow the covenants Divine Divinity – What cannot but rejoice.

In conclusion, it is worth mentioning a prose, but very urgent for Divinity 2 problems: a technical component of the game. It's no secret that the original was not very well optimized. Developers are well aware of this and promise that the game will become much faster to run on weak computers, many technical flaws will be fixed, including an annoying twitching camera, from which the head hurt from habit.

* * *

During the presentation, Sven Vinka repeatedly apologized for the fact that Ego Draconis did not turn out to be so beautifully played as the originally planned. Yes, it was a good role -playing game, which, however, did not have time to finish normally. That’s why the whole second half came out crumpled. Flames of Vengeance, according to Sven, is called upon to complete the undergone story with an epic scope, and at the same time make Divinity 2 to an order of magnitude more interesting and friendly to the players. We hope that it will be so. It is very interesting to know how our chosen one will rake everything that he did in the first part.

We will wait? The long -awaited ending of the confrontation of Damian of the damned and bright forces. The second publication, improved, supplemented, multi -chief.

Percentage of readiness: 70%